Archive for April, 2005

lomugraphic cameras on amazon

Friday, April 29th, 2005

Amazon.com: All Products Search Results: lomugraphicHere’s what I want, lomugraphy, a camera with an array of lenses which fire sequentially. Plenty of really sunny days here in moz, which is necessary as you can’t put a flash on to help with all four exposures.

Also, I’ll have to scan/photograph the resulting photos for you to see.

But can’t anyone make these things a bit more robust? I reckon there’s a space for putting some playful macros on a digital camera to reproduce the lomugraphy effect from burst mode and output pre-composed chopped images from the sequences.

The Rethinking CS101 Project

Friday, April 29th, 2005

The Rethinking CS101 Project. I don’t know how much has changed in the last year, but I’m finally going to explore these great-looking resources properly, including the on-line textbook Interactive Programming in Java.

Some of my photos now on flickr

Friday, April 29th, 2005

Flickr: Photos from neillzero.

8mil_IMG_7155

If you have a flickr account, let me know to add you to “pals”, so you can comment the photos. Revisiting flickr I was pleasantly surprised how easy it was to work with, so I will put some more photos up.

MSDN coding4fun site

Monday, April 25th, 2005

Coding4Fun

including beginning game development (.net + directx).

Feb 2005: 36% think Iraq had WMD!

Thursday, April 21st, 2005

Iraq, 9/11, Al Qaeda and Weapons of Mass Destruction: What the Public Believes Now, According to Latest Harris Poll.

via Aaron Schwartz - “What journalists don’t”.

photos from a police car

Thursday, April 21st, 2005

photos from a police car. via metafilter

Java ID3 MP3? Good luck!

Tuesday, April 19th, 2005

Java ID3 MP3? Good luck! They liked this one - javazoom.spi, among a lot of crappy libraries.

From the blog Public Object.

bread is dangerous

Tuesday, April 19th, 2005

Bread is dangerous.

  1. More than 90 percent of violent crimes are committed within 24 hours of eating bread.

Via metafilter

JRegexer gui regexp dev tool

Tuesday, April 19th, 2005

JRegexer is a small and simple tool to develop and test regexes that are parsed with java.util.regex.*.

Looks a lot like kodos: python regex debugger mentioned before, which’ll start faster. Eclipse version would be nice, I guess.

Playing better than lessons

Monday, April 18th, 2005

What genius figured that one out.

BBC NEWS | Education | ‘Playing better than lessons’

Actually the context is this: “Young children can learn more if they are allowed to play in the sand at school, rather than sitting still in formal lessons, suggests research.” Looks at five-year-olds (first year of “sit on seats all day” education in UK).

Great title, though. No shit, Sherlock.

Gamasutra: Game Framework overview from Guerrilla Games

Friday, April 15th, 2005

Gamasutra: “The Guerrilla Guide to Game Code”. A look at some aspects of the basic game engine used in development of a game (in this case a FPS).

The web the way you want it: fixing things with GreaseMonkey firefox plugin

Friday, April 15th, 2005

No time, but blogging for my future self: GreaseMonkey.

GreaseMonkeyUserScripts

blog

Jon Udell

on privacy concerns of udell’s otherwise cool “memetracker” greasemonkey script

Paul Graham: “Think Einstein designing refrigerators”

Friday, April 15th, 2005

“One expert on “entrepreneurship” told me that any startup had to include business people, because only they could focus on what customers wanted.

“Do you suppose Google is only good because they had some business guy whispering in their ears what customers wanted? It seems to me the business guys who did the most for Google were the ones who obligingly flew Altavista into a hillside just as Google was getting started.”

Paul Graham - Why Smart People Have Bad Ideas. Not so fussed about the read itself, actually.

Hmm: “Trevor Blackwell presents the following recipe for a startup: “Watch people who have money to spend, see what they’re wasting their time on, cook up a solution, and try selling it to them. It’s surprising how small a problem can be and still provide a profitable market for a solution.” Totally applicable here, and scales down pretty well. Unfortunately everyone just keeps “guarding” cars.

Zamos vs Microsoft thugs

Friday, April 15th, 2005

Kill Bill - “Microsoft’s army of lawyers was no match for a kid from Kent State”.

“How could I sign the agreement if I’d never opened the software? It didn’t make any sense”

“Zamos went back to the drawing board and made two more motions, accusing Microsoft of perjury, causing him emotional distress, defamation, unconscionable consumer practices, abuse of process, fraud, and more.”

New Scientist: The clock that wakes you when you are ready

Friday, April 15th, 2005

New Scientist: The clock that wakes you when you are ready via BoingBoing.

See also: bio alarm clock (here), normal circadian rhythms (here), Delayed Sleep Phase Syndrome (elsewhere).

Xitsonga flashcards

Monday, April 11th, 2005

I have created some Xitsonga flashcards at FlashcardExchange.

Better Games Journalism

Monday, April 11th, 2005

Bow, Nigger: A decent article capturing some of the thrill (and frustration) of online gaming. Via gamedevblog via Games from Within

Actually, this is a better read.

Cameron recently found something that had him giggling away for ages, about Civilisation Out of the Rubble I - The Byzantine Empire. Had to be there, I guess.

Also: Guardian: ten unmissable examples of new games journalism.

Colorizing Java sources in a browser using JavaScript and CSS

Friday, April 8th, 2005

0xCAFEFEED: Colorizing Java sources in a browser using JavaScript and CSS

Mena ndzajondza Xitsonga

Wednesday, April 6th, 2005

Actually, hina hajondza Xitsonga - we are learning Xitsonga.

It is a bit bizarre using my weak portuguese to learn cangana while half-deaf. As an intellectual exercise, it’s going to be fun, at least until Cameron starts to run away with it in the lessons.

Gamasutra: Lessons in Educational Game Design

Wednesday, April 6th, 2005

Learning to Play to Learn - Lessons in Educational Game Design”